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Cherum
Colossal aberration (fire), NE
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Armor Class: 15
Hit Points: 450 (36d8+288)
Speed: 30 ft.
Initiative: 9
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STR: 39 (14) DEX: 18 (4) CON: 26 (8)
INT: 12 (1) WIS: 14 (2) CHA: 12 (1)
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Saves: STR: 21 DEX: 4 CON: 15
    INT: 8 WIS: 9 CHA: 8
Skills: 7 + ability mod for (Climb, Bluff, Intimidate, Knowledge (religion), Perception, Sense Motive, Survival)
Languages: Common, Giant
CR: 22(48000 xp)
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Space: 30 / Reach: 30
Melee attacks:
bite +21 (4d8+14 plus 2d6 fire plus grab), 2 claws +21 (3d6+14 plus 2d6 fire)
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Feats: Alertness, Awesome Blow, Cleave, Diehard, Dodge, Endurance, Great Cleave, Greater Bull Rush, Improved Bull Rush, Improved Critical (bite, claw), Improved Initiative, Improved Lightning Reflexes, Intimidating Prowess, Iron Will, Lightning Reflexes, Power Attack, Vital Strike
Environment: warm mountains
Organization: solitary
Treasure: double
Source: Tome of Horrors Complete

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